![]() The learning curve might be a bit more steep, but before you realize it you're actually playing the guitar. Rocksmith uses some of the principals of this type of game but instead of a video game controller in the shape of a guitar the player uses a real electric guitar. People play Guitar Hero to relax, have fun and fantasize a little about playing guitar with a band on stage. I think comparing Rocksmith 2014 Edition, a "game" from Ubisoft that teaches you to play guitar, to a game like Rock Band or Guitar Hero does both a disservice. But my kids know they're memorizing arithmetic and not really playing a game. Some learning games are great, and as a Dad I often make my kids practice their math facts (for example) using apps on their iPods. The problem is that kids see right through this, and games that are "educational" or teach something "useful" aren't particularly fun. The old trope is, kids waste time playing video games but if they could just learn something while playing then it would be a win-win. ![]() ![]() Ever since I was a little kid playing Mattel handheld football people have been talking about how to use video games to get kids to actually learn something.
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